namespace Faster.GameUtility
{
   public class AMFHeader
   {
      #region Fields and Properties
      private string _key;
      private bool _required;
      private object _data;

      public string Key
      {
         get { return _key; }
         set { _key = value; }
      }
      public bool Required
      {
         get { return _required; }
         set { _required = value; }
      }
      public object Data
      {
         get { return _data; }
         set { _data = value; }
      }
      #endregion

      #region Constructors
      public AMFHeader(string key, bool required, object data)
      {
         _key = key;
         _required = required;
         _data = data;
      }
      #endregion
   }
}